Table of Contents
Objectives
- Main Goal: Survive as long as possible while defeating waves of enemy ships.
- Challenge: Each wave becomes progressively harder, introducing tougher enemies, higher enemy count, and faster spawn rates.
Controls
Keyboard / Mouse:
- W - Moves your ship up
- S - Moves your ship down
- Space - Fires your primary weapon (Blaster)
- E - Fires your secondary weapon (Missile)
- Left Click - Interact with buttons
- ESC - Open and close the pause menu within the game
Touch Screen:
- Up Arrow - Moves your ship up
- Down Arrow - Moves your ship down
- Fire Button - Fires your primary weapon (Blaster)
- Missile Button - Fires your secondary weapon (Missile)
- On Screen Touch - Interact with buttons
- Setting Button - Open and close the pause menu within the game
Core Gameplay
- Shoot down enemy spaceship by dodging incoming fire
Game Mechanics
Combat:
- Primary Weapon: Blaster Cannon
- Secondary Weapon: Missile Launcher
- Enemy Weapon: Blaster Cannon
Movement:
- Player: Moves up and down
- Enemy: Moves toward the player in a stright line
Progression
After each run, you recieve a certain amount of credits based on how many ships you destory.
You can use credits to upgrade your ship to survive longer in each playthrough.
Upgradeable Stats:
- Increase Health by 1 Point
- Decrease Fire Delay by 0.05 Sec
- Decrease Missile Cooldown by 0.3 Sec
- Increase Shield Health by 1 Point
- Decrease Shield Cooldown by 1 Sec
Max Stats:
- Health (LV 26) => 30 HP
- Fire Delay (LV 25) => 0.2 Sec
- Missile Cooldown (LV 28) => 2.5 Sec
- Shield Health (LV 21) => 10 HP
- Shield Cooldown (LV 28) => 9.96 Sec
Health and Shield
Health:
- HP is determine by the level of your health stat.
- Each damage you take decreases your HP by 1 point.
- When your HP reaches 0 it is game over.
Shields:
- Shield is determine by the level of your shield stat.
- Each damage you take decreases your shield by 1 point.
- Shields takes in all damage recieved, which then transfers it to your HP.
- When shield reaches 0, it starts a cooldown phase.
- During the cooldown phase, any damage you recieve will restart the cooldown process.
- Once the cooldown phase is complete, all your shields will be replenish back up.
Tips for New Players
- Don't shoot missile too close to yourself as it causes an explosion radius.
HUD Explanation
Health and Shield Bar:
- Displays current HP and shields.
- Left is 0% and right is 100%
Saving
Saving is done automatically by the system. But, exiting the game before the Game Over screen pops up, will cause you to lose all of your in-game progress.